Friday, April 25, 2014

Week 4: vehicle models tweaked and UVs

This week I was working more on other units to balance out workflow across the board so very little has changed other than the vehicles being completely modelled and UVd. This did take some time as surfaces were disappearing when connecting them in the UV texture editor. After an import and export into a fresh document and deletion of an overlapping face this issue was eventually resolved.

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